1 /** Example node.js app for serving random markers via socket.io **/
3 var app = require('http').createServer(handler);
4 var fs = require('fs');
5 var util = require('util');
6 var ns = require('node-static');
7 var io = require('socket.io').listen(app);
8 var net = require('net');
9 var file = new(ns.Server)("../static/", { cache: 600 });
11 // Listen on port 1338
14 // Serve static content
15 function handler (req, res) {
16 req.addListener('end', function() {
17 file.serve(req, res, function(err, result) {
19 console.error('Error serving %s - %s', req.url, err.message);
20 if (err.status === 404 || err.status === 500) {
21 file.serveFile(util.format('/%d.html', err.status), err.status, {}, req, res);
23 res.writeHead(err.status, err.headers);
31 // Push random markers via socket.io
32 io.sockets.on('connection', function (socket) {
33 var sock = net.createConnection(10000,"YOURSERVER");
34 console.log('Attempting a connection');
35 sock.on('connect', function (connect) {
36 console.log('Connected');
37 sock.on('data', function (data) {
38 var parts = data.toString("utf-8").split(":");
40 lat = Number(parts[0]);
41 lng = Number(parts[1]);
42 if (lat != null && lng != null) {
43 socket.emit('marker', { lat: lat, lng: lng });